package game;

import modele.World;
import test.VueConsole;
import vue.WorldRendererGraphique;

import com.badlogic.gdx.Game;
import com.badlogic.gdx.Screen;

public class SpaceInvaders extends Game {

	private Screen gameScreen;

	@Override
	public void create() {
		World world = new World();
		//VueConsole test = new VueConsole(world);
		//WorldRenderer test = new WorldRenderer(world, false);
		//WorldRendererGraphique worldRenderer = new WorldRendererGraphique(world, false);
		
		/*do
		{
			test.run();
		}while(!world.endGame());*/
		
		gameScreen = new GameScreen(this);
		this.setScreen(gameScreen);

	}

	@Override
	public void render() {
		super.render();
	}

}
